1/12/2024 0 Comments Marmoset toolbag clay materialThe first thing I do before starting to design a creature is get inspired, whether by something I did in the past or by any type of interesting image I come across while searching for inspiration. Then we'll create UVs and render the model in real-time in Marmoset Toolbag 2, before adding the final touches with Photoshop. We will cover creature sketching, inspiration sources, base sculpting, advanced sculpting, and micro detailing. The tutorial will cover these main processes: sketching, modeling, texturing and rendering. Welcome to my ZBrush tutorial, in which I will be covering the process of how I design, sculpt, texture and render a creature bust from A to Z, using the ZBrush, Photoshop and Marmoset Toolbag 2 software. Concept designer Fabrizio Bortolussi guides us through the creation of his ZBrush creature "Kappa"
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